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Showing posts with label Leveling. Show all posts
Showing posts with label Leveling. Show all posts

Thursday, August 29, 2019

Day Two of Classic WoW

After playing my Human Paladin, Sevotarthe Einkill, to level 8 in the morning, I was happy to take some time to play with my wife on a pair of Dwarves. These characters are intended to be played in dungeon groups that we do, and as such their primary source of experience will be dungeons and dungeon quests once they get up to about level 17 or so.

My wife is playing a priest, and I'm playing as a warrior with the intention to tank. Odaren Dankil, brother of Otarthen and Ochiren, will be a protection warrior and serve as the tank for our group. We were able to quest through Coldridge Valley without too much trouble, and we made good progress in Dun Morogh until we came to a pair of quests that required the acquisition of items from a small set of monsters. With the high population of other players in the area, it got to be frustrating to wait for respawns and be under so much competition.

We did manage to get to level 8 during this play session, and then we switched over to other games for the remainder of the night. We were playing with the intention of following the quests and completing all of the quests. After encountering the competition due to the plethora of plucky players, we decided that if that kind of situation happens again, we'll just skip those quests and grind experience by killing monsters that more rapidly spawn.

Tuesday, August 27, 2019

Day one of Classic WoW

The launch of the long awaited classic wow servers felt like New Year’s Eve. There were dozens of streamers ready to log in, and it felt like there was a buzz in the community. I had the character selection screen up and ready to go for when the servers went live. When the time came I was happy to be able to login without any trouble. I thought it was really cool to see so many people, as Northshire was packed with humans beginning their journey.

I didn’t play for very long as I had a DnD session, and when I tried getting back on later in the evening I was met with the familiar queue time I remember when I was in high school playing on a high population server. Nothing like the classic experience. After about a half an hour I got to play some in Dun Morough until I got disconnected and wasn’t able to reconnect. By that time it was time for bed.

This morning, though, was not problem. I was able to login without a queue, and I could play for about two hours leveling my paladin through the first part of Elwynn Forest. I made a group to kill Garret Padfoot with a nearby warrior on the quest, and later I was trying to group up with a warlock to make killing Goldtooth in the Fargofeep Mine easier. The warlock wasn’t on the same quest as me so we just killed kobolds until we went down a tunnel and stumbled upon a rare spawn. We were able to get the boss down, but we fell with him, and when we recovered our bodies the respawn rate was more than we could handle. I made myself some armor and leveled my blacksmithing and mining, and I’m looking forward to venturing to the Jasperload Mine to the north and fine the treasures the await.

Currently, I’m level 8, and my goal is to finish the zone completely before heading to Westfall. This way my professions should be high enough, and I’ll most likely be a higher level which will make the transition into the higher level zone smoother.


Sunday, June 2, 2019

Questing in Darkshore Contd.

This morning I continued to work on the Darkshore zones on my Void Elf warlock. The quests I focused on are taking me to the north to investigate the activity of the Shatterspear trolls who have been increasingly antagonistic to the local night elves.



After meeting up with the Sentinels who were already in that area, there seems to be just some laboring trolls digging away at the highborne ruins for artifacts. Upon killing a patrolling Overseer, I Ickes up a latter that suggests some cooperation between the Shatterspear Trolls and the Horde. I’m then sent to dispatch the horde camp off the northern coast. While there I come across a prisoner who has information about the leader of the Shatterspear that will help us ensure his defeat. The mission then shifts toward gathering the amulets from the troll shamans to craft an arrow that can break the trill leaders defenses. After gathering the material and taking out some lieutenants the attack on the troll camp commenced. Once in the heart of their territory I got to pilot an ancient to dispatch a large number of the trolls which set the stage for the final encounter.

The leader of the sentinels were there, and together we took down the leader and lifted a missive from the horde warcheif outlining their coordination to assault the night elves.


All in all this part of the story was interesting to see how the horde is reaching out to new allies to go on the offensive against the Alliance. The later part of the zone did have a nice ramp up and feeling of epicness as we sought to take out the troll leader, especially piloting the ancient to take out masses of trolls. I'll be interested to see what happens in the southern part of the zone.

Saturday, May 18, 2019

Starting to Stream in Preparation for Classic WoW

I am beyond excited for the release of classic wow, and I want to try my hand at streaming as I play. Facebook seems like the easiest platform as it's already integrated into the Battle.net client.

So I'm going to stream as I try to complete the Loremaster achievement for Eastern Kingdoms and Kalimdor. I never did all of the quests during Vanilla wow, and I've only accidentally done the quests since the Cataclysm. So my goal is to complete the achievement before I venture back in time and begin questing and leveling in Classic WoW. I'm got the Cape of Stranglethorn and Wetlands left on Eastern Kingdoms, and Kalimdor is completely undone.

I'll post all of the streams to Sevo's WoW Time on Facebook , and I'll try to keep up with this blog as it goes.

This first video is just a test of me trying to see how the tool works trying to take down some orcs. It ends with an epic fail on disengage in an orc cave, and in hindsight Feign Death would have been helpful.





I'm looking forward to playing with ya'll

Monday, September 20, 2010

Excited about the latest beta build

A new Beta Build is availale at wowhead.com, and it has me excited.

I've already decided that, when 4.0 hits the live realms, I'm going to spend my talent points with an emphasis on leveling. For my priest that meant picking up Evangelism and Archangel from the Disc tree, and for my paly that meant getting the talents that boosted Exocism and Holy Shocks damage.

I was expecting this focus on leveling to cause me to sacrafice some points away from the healing bonuses, but it turns out that I won't be missing out on as much as I thought (for my priest at least).

Here is a look at my priest' healing and leveling spec. With the addition of Trinity and Surge of Light, Evangelism and Archangel will be a lot more useful for Holy. Even better is that these talents are almost required for moving further down the tree, and Surge of Light gives Heal a chance for an instant Flash Heal. I am liking this a lot. The way it is now, spending to improve Smite and making it functional is not so good for healing. Now, though, Smite won't be such a non useful option, and the points spent to do that also help with healing!

Here is a look at my pally's healing and leveling spec. Can you say Shockadin? I am looking forward to seeing how this works while leveling. Exorcism and Holy shock look like they will combine to make holy a lot of fun while leveling. The new Spiritual Focus talents, looks like a great addition too. No more missing Judgments. All in all, this spec will allow me to kill things faster while only losing a couple of healing talents.

While I am sure that Ret and Shadow will be the best leveling specs for killing things fast, but I don't care. I like Holy in both cases better, and I'm going to be leveling with my girlfriend's mage and warrior which means we can two man most of those pesky group quests while we move up to 85.