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Showing posts with label Dwarves. Show all posts
Showing posts with label Dwarves. Show all posts

Thursday, August 29, 2019

Day Two of Classic WoW

After playing my Human Paladin, Sevotarthe Einkill, to level 8 in the morning, I was happy to take some time to play with my wife on a pair of Dwarves. These characters are intended to be played in dungeon groups that we do, and as such their primary source of experience will be dungeons and dungeon quests once they get up to about level 17 or so.

My wife is playing a priest, and I'm playing as a warrior with the intention to tank. Odaren Dankil, brother of Otarthen and Ochiren, will be a protection warrior and serve as the tank for our group. We were able to quest through Coldridge Valley without too much trouble, and we made good progress in Dun Morogh until we came to a pair of quests that required the acquisition of items from a small set of monsters. With the high population of other players in the area, it got to be frustrating to wait for respawns and be under so much competition.

We did manage to get to level 8 during this play session, and then we switched over to other games for the remainder of the night. We were playing with the intention of following the quests and completing all of the quests. After encountering the competition due to the plethora of plucky players, we decided that if that kind of situation happens again, we'll just skip those quests and grind experience by killing monsters that more rapidly spawn.

Monday, May 27, 2019

Questing in the Wetlands

Today I quested through the Wetlands from start to finish to complete the Loremaster of Eastern Kingdoms achievement. It took about two and a half hours, and I had fun working my way through the zone.



It started with some investigation in the seismic activity near where the former Stonewrought Dam broke and let the loch pour into the marsh lands. There were some threshers who were relocated and some water elementals causing a ruckus for the geologists. This section of the zone ended with a dispatching of a nearby Dark Iron camp.


From there it was off to Menethil Harbor to aid the townsfolk as they are dealing with the aftermath of the flood caused by Deathwing. There were some more Dark Irons, saving kids from sharks, retrieving stolen treasures from nearby murlocs, and helping to release the spirits of fallen Kul Tiran sailors. This ended with the turn in of a cursed item to a priest who reveals that the original quest giver had been dead for sometime, but he didn't offer much of an explanation. Twas a spooky ending, and a little unsatisfying. Kind of like a movie where at the end you realize it was all a dream.

From there I helped out some engineer collect some raptor eggs, and a skinner who I helped gather some more croclisk skins including a rare skin. The skinner had lost his home in the flood, and was trying g to get as many crockilisk skins as he could to earn enough for his family to start anew. The rare skin from the biggest crockilosk was going to help him accomplish that goal. Once again there were more dark iron dwarves, but this time they are using gnolls to steal Ironforge gold and they were trapping them as hostages. Rescuing the gnolls was tough at first because of you killed a dark iron a gnoll was fighting it would come after you.

From helping the engineer the next stage of the zone led to a group of Explorers League members who were finding the dinosaur fossils had come to life, and there were angry earth elementals to boot. After helping to gather some bones and tools, the focused shifted to a near by Dragonmaw orc camp. The Dragonmaws show up again in the following Night Elf section of the zone as you help to rescue some black dragon whelps. This seemed like an interesting tie into the bigger story of the Cataclysm expansion with these orca and their relationship with different types of dragons. I thought this could have been a nice tie into visiting Grim Batol which is near the border of the zone between The Wetlands and the Twilight Highlands.

There were no follow up quests, however, and it was on to Thandol Span to help Thargas Anvilmar thwart the ascending Dark Iron incursion of Twilight Cultist. It ends with a lead up that suggests an epic showdown with the leader of the cultists, but it ends pretty abruptly without much of an epic payoff. I would have liked a more epic battle maybe or more of a lead up about who the big bad cultist leader was. Or even more time with Anvilmar. They elude to his prior history working with King Varian, but not much else. I mean he’s the descendant of a High King of the dwarves for crying out loud.

The zone overall was fun, and it flowed nicely from one place to the other. I would have liked to have some quests around Ironbeards Tomb. I was surprised they didn’t revisit that, and I would have liked more of a connection to the black dragons and the neighboring twilight highlands. Maybe something involving Cho’gall similar to the Zul’Gurub allusions in Stranglethorn.

Next I’m off to Kalimdor. I’m going to level my Void Elf Warlock through there. Looking forward to seeing how the story plays out over there. The full video of me questing through the zone is linked below.

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